Sunday, November 27, 2016

RCMSK



SHORT DESCRIPTION
RCModelsSimKit (RCMSK) a set of scripts to create a simulation of radio-controlled model airplane. This kit allows you to quickly create and customize a realistic flight simulator. RCMSK ideal for creating games on aviation subjects. It is simple to use and does not require detailed settings.
Features of the package:
- Real, mathematical equations of motion of the aircraft;
- Realistic aerodynamics on all phases of flight;
- The ability to simulate almost any type of aircraft from gliders to sports;
- 3 models;
- The original menu;
- fast start;

Package includes scripts:
- RCModel control;
- Control and switch cameras;
- Control instrument readings;
- Gauges control;
- Menu and pause menu;
Requires Unity 5.5.0 or higher.

 
LOCATION DEVICES AND INFORMATION PANELS

1-Speed meter;
2-Alt meter;
3-Vertical speed meter;
4-Radiocompass;
5-Engine speed meter;
6-Flight timer;
7-Camera mode;
8-Distance from the beacon;


KEYS CONTROL

Control of the aircraft:

- Mouse;

- Keys up, down, left, right;

- Keys Q, A increase, decrease engine speed;
Camera Control:
- Key TAB;
- In the ORBIT CAM mode available keyPad2 rotation of the camera key, keyPad8, keyPad4, keyPad6, keyPad5 selection key and F4 camera position;
- In a model for the tracking mode (DIRECT CAM), available approach key removal (E - zoom +, W - zoom-);
Additionally:
- The S button - on / off sound;
- Keys Home / End - setting the cursor dangerous heights;
- Esc – pause menu;


PERFORMANCE ORDER TAKEOFF AND LANDING

After running level, the aircraft is on the launch pad and ready for takeoff. In order to make taking off you want to display speed by 90-100% (press Q). The plane starts to run. At a speed of 150-200 km / h, smoothly and symmetrically pull the control stick (or mouse button down) over. Monitor the control knob can be on the marker on the screen. After a short takeoff, the aircraft will come off from the runway and begin to climb. During the climb you need to control the speed and position of the aircraft in space (set angle and roll) and avoid falling speed of less than 100 km / h (to control the angle of climb and engine speed). Upon reaching the desired height, you can reduce engine speed to 30-40% (key A) and continue the flight. In flight, avoid large roll and pitch angles, as well as falling rate of less than 120-150 km / h. In general, the behavior of the aircraft on the deviation control surfaces adequately, but it requires some skill (skill) that are purchased after the 7-10 flight.

To perform the necessary landing: build approach (the plane should be in the band alignment at the optimum height and removal) to reduce the engine speed to 30-40% and plan to align point at a speed of 150 -200 km / h. Upon reaching the leveling point gently pull the control stick back, to reduce the vertical speed and a soft landing. After touching the aircraft runway to reduce the engine speed to 0%. Braking will begin automatically. During the landing to avoid large angles of pitch and roll.
GROUP OF AUTHORS RCMSK
 

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